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Post by mysterd on Feb 23, 2010 0:59:02 GMT
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Post by mysterd on Mar 8, 2010 23:06:45 GMT
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Post by mysterd on Mar 23, 2010 21:12:57 GMT
Firewalker DLC released for those registered w/ The Cerberus Network.
Also, Bioware's got a countdown/timer going for something that'll probably be announced in 5 days or so...
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Post by mysterd on Mar 30, 2010 0:08:15 GMT
I was surprised. This is one of the best games I've played in years. I'd even go as far as to say it is better than DAO (though DAO has a few things about it I honestly liked more, as a whole ME2 seems better) I was stunned by the storytelling, the scripted conversations, the outcomes of my choices, refined combat. Oh, the characters and combat are great. The combat's improved a great deal since the original ME. For characters - yeah, I really like Jack and Mordin.  The quests have definitely improved this time around, as well. Also, pretty much every character you meet that can join your party - they have their own quest. Do their quest, unlock another extra ability of theirs. The Inventory is basically....NOT there anymore. Now, for those who didn't know... You don't have an Inventory system you can pull up at anytime anymore. It's gone. You do your load-outs usually on the Normandy (before the start of a mission) or at a loadout checkpoint (often at the start of a mission, in the middle of a mission, or near the end - which feels a lot like Rainbow Six: Vegas series). You basically get a few handful of weapons - and well...that's it. You get your types - shotguns, pistols, machine guns, assault rifles, rifles, etc. Then, you can upgrade them, here and there. Though, there's plenty of chances to upgrade your weapons and armor, as you progress further and further along. If you want to upgrade your equipment, you'll often need to find materials in the gameworld itself, do quests, and/or do the "mining the planets" mini-game. There are a few planets that are "hubs," where you can have an open-planet and can do quests and roam around the area and stuff. Though, many planets are where you do "missions" and they have this Call of Duty feel to there - go from Point A to Point B. Though, unlike Call of Duty, you'll always have decisions to make that will matter in having different branching outcomes - like most RPG's w/ a morality system and all. It's really hard for me to say what this game is. Is it a RPG? It it a shooter? Is it somewhere in the middle? Is it a RPG? Yes, it heavily has the decision-making RPG elements. Though, you can upgrade your character and their equipment - but, it's not there too much early on. You get to do that upgrading more and more, as you get further along. Is it a shooter? Yes, the shooting elements are here and better than ever - even rivaling some of the other pure shooters out there (think Gears of War and Rainbow Six: Vegas games). This ME2 game just might be a Shooter/RPG... Whatever you wanna call ME2, I'm some 30-plus hours in - and it's been great, so far...
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Post by mysterd on Mar 30, 2010 4:07:47 GMT
Just finished it. Man, what an end-game mission and ending...
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Post by mysterd on Mar 30, 2010 11:36:42 GMT
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Post by mysterd on May 4, 2010 3:21:41 GMT
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