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Post by Elliot Kane on Feb 14, 2006 17:18:49 GMT
This thread is intended for the character sheets of people playing Awakening only. Please do not post questions or comments in this thread, as they will be deleted. There will be threads for questions in due course. All characters should be created in the following format: Character Name: Player Name: Description – HP: AR: Mana: Speed: Lift: Strength: Agility: Intellect: Endurance: Skills: Spells: Equipment: *** At this stage, you have no spells or equipment, so don't worry about those. Each player is responsible for changing their character sheet as and when needed to reflect happenings in the game, just like in a pen and paper RPG Thanks to Silva for creating the format
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Post by SilvaShado on Feb 14, 2006 17:30:47 GMT
Thanks for the credit, but I created it subconsiously. Organising information for a character sheets is second nature to me now. I've done it so many times. ~~~ Character Name: Stelrein Player Name: Will (Sarah/Silva’s Husband) Description – a traveler quick with the blade as well as his mind. Light brown hair, pale blue eyes and 6 feet tall. Spent his life going from town to town, tutoring young people in the art of the sword. He is now 24 years old, though he started his miltary career at the young age of 15. He was a decorated war hero who grew disillusioned of the many power struggles. HP: 50/50 AR: 11 (agility 8 + parry 3 + armor 2 + shield 1) Mana: 0/60 Speed: 50 Lift: 80 Strength: 8 Agility: 5 (+1 attack) Intellect: 6 Endurance: 5 Skills: Read/Write: 2 SpellCraft: 4 Stealth: 3 Parry: 3 Use Swords: 5 Use Axe: 1 Use Bow: 1 Tutor: 3 Create Weapon: 1 Create armor: 1 Spells: Heal - lvl 1 - costs 10 mana, heals 5 Health Heat Blast - Lvl 1 - costs 10 mana, does 5 Health dam Cold Blast - Lvl 1 - costs 10 mana, does 5 Health dam Detect Magic - lvl 1 - 10 Mana. Will detect any magical items in a five foot radius from the spell's centre. Holy Fire - lvl 1 - costs 5 mana. does 5 dam to Undead or Demons Mace - 3 attacks, 12 damage Equipment: Mace - Atts 2 Dam 4 Flimsy Shield - +1 AR Padded Armour (Light Armour) - +2 AR grey clothes small glass shard belt & pouch 2 halves of a globe 1 full globe (sunlight) scroll of detect magic (copy) scroll of holy fire (copy) Last year Stelrein remembers is 1132 ~~~ Character Name: Loriana Lightfoot Player Name: Sarah (Silva) Description – 17 years old, she is small - only 5 feet tall. She has dark brown hair and bright green eyes. She is very lithe and smart. Full of energy, it oftens comes out as nervousness because of her shyness. Magic runs strong in her family, and she is no different. As a kid, climbing a tree was as natural as lighting a candle with her mind. But developing her mind and speed came at the cost of her strength of body. She may be able to climb a tree quickly, but she would get seriously hurt if she fell. She avoids close combat, knowing she would not be able to take much damage. The bow has become her favored weapon, with a dagger as her back-up. While she learned not to shirk work or fear getting dirty, Loriana always dreamed of becoming a lady. She knew being born a peasant would keep her from that dream unless she found a way to prove herself worthy of the court. She had heard of peasant-born wizards who became court wizards and she aspired to become one. Sadly, that dream was swept away when her family was killed. With no one to teach her more magic, she lost hope. But before she could lose her will to live, Gloria found her and brought Loriana under her wing. Gloria continued to teach Loriana the ways of combat and gave her hope that she may one day achieve her goal. For over two years they traveled together in search of someone to continue teaching magic to Loriana. Even now, Loriana keeps the dream close to her heart. HP: 40/40 AR: 14 (agility 8 + parry 3 + shield 1 + 2 boots) Mana: 05/80 Speed: 100 Lift: 40 Strength: 4 Agility: 10 = 8 +2 (+2 attack) Intellect: 8 Endurance: 4 Skills: Read/Write: 3 SpellCraft: 3 Swimming: 3 Stealth: 3 Parry: 3 Use Missile Weapons: 3 Use Dagger: 3 Tumble: 3 Spells: Heal - lvl 1 - costs 10 mana, heals 5 Health Heat Blast - Lvl 1 - costs 10 mana, does 5 Health dam Cold Blast - Lvl 1 - costs 10 mana, does 5 Health dam Detect Magic - lvl 1 - 10 Mana. Will detect any magical items in a five foot radius from the spell's centre. Weak Club: 3 attacks, 6 damage Equipment: Weak Club - Atts 2 Dam 2 Flimsy Shield - +1 AR Pendant of Missile Deflection: +2 AR vrs missiles brown pants, white shirt, brown vest, hair tie Boots: +2 agility small glass shard belt & two pouches 8 globes unknown wand made of white wood, in a small box Last year Loriana remembers is 125
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Post by Gray Lensman on Feb 14, 2006 22:43:04 GMT
Rasidar Thornleaf: Character Name: Sir Rasidar Thornleaf Player Name: Steve (Gray Lensman) Description – Rasidar Thornleaf is a young Knight of the Orb, a believer in Holy Magic. Newly knighted, Sir Rasidar is eager to seek honor and glory on his first adventure. Sir Rasidar stands two inches above six feet, with wavy black hair. His gray eyes have an expression of wonder and curiosity, but otherwise he has the build of a warrior who has trained with the sword and the lance his entire life. It's known that he was following the sorceress Callie Moraine, but the why of it is something he keeps to himself... HP: 50/50 AR: 7 (10 w/shield & armor) Mana: 20/60 (40/80 with the ring) Speed: 50 Lift: 80 Strength: 8 Agility: 5 (+1 Attack) Intellect: 6 Endurance: 5 Skills: Use Swords: 5 Horseback Riding: 2 Read/Write: 3 Spellcraft: 3 Swimming: 1 Parry: 2 Use Polearms: 2 Tutoring: 2 Monster Lore: 2 Theology: 2 Create Armor: 1 (Courtesy of Stelrein) Weak Club - 3 attacks, 10 damage Equipment: Short Sword - Atts 2 Dam 3 Weak Club - Atts 2 Dam 2 Flimsy Shield - +1 AR Padded Armour (Light Armour) - +2 AR One small pouch (containing a glass shard) One sack One Light Bola 3 Light Globes Clothes (from the wardrobe) Ring of Mana (+20 Mana, and recharges upon resting) Bell of Calling A Pouch of Coins (a small money pouch. The pouch contains 17 silver coins, 3 gold coins and 11 copper coins) (Note: With GM approval, the following items have been claimed by Ash, who gave them to Rasidar for safekeeping. All but the Mirror of Souls will be considered for distribution at the meeting.) Crude Glass Knives Pouch of Glass bits Pouch of Glass Dust Silver Dagger +1 to DAM Bag containing 12 silver coins, 10 gold coins and 17 copper coins. Bag number two containing 13 silver ones and 27 copper Several hatpins Red Ribbon 1 Throwing Dagger Mirror of Souls "The Truth" notes Spells: Heal - lvl 1 - costs 10 mana, heals 5 Health Heat Blast - Lvl 1 - costs 10 mana, does 5 Health dam Cold Blast - Lvl 1 - costs 10 mana, does 5 Health dam Holy Fire - lvl 1 - costs 5 mana, does 5 dam to Undead or Demons Detect Magic - lvl 1 - 10 Mana. Will detect any magical items in a five foot radius from the spell's centre. Special Abilities: Holy Sword: For 10 mana, you can cause your sword to burn for the duration of a single combat with Holy Fire, which will grant an additional +5 dam to evil creatures & the undead. Character Notes: - Rasidar's last memory places him in the year 521. He is from the kingdom of Davor. - The Knights of the Orb were wiped out 500 years ago in the last battle of a Demon War. They saved the world from the demons (the Grandmaster died slaying the Demon King), but at the cost of the Order and a number of Davor military forces. - There is a legend of a Last Knight of the Orb. "That the last knight did not die. That Davor-Sen will be rebuilt some day, and the Knights Of The Orb will return to lead the people to a new golden age." * Note: Callie is my backup/secondary character for the time being. Character Name: Lady Callandra "Callie" Moraine Player Name: Steve (Gray Lensman) Description: Callie Moraine is a raven-haired young woman with penetrating blue eyes and the figure of a dancer. Callie was born in 502, the daughter of a proud and distinguished noble family in Davor. Her father was Victor Moraine, the Baron of Crestfall, and a renowned Knight of the Orb. Her mother, the Baroness of Crestfall, was a distinguished noblewoman of a proud noble house. The Barons of Crestfall had defended the Empire since its founding. Callie's family was not the richest or the most powerful in the Empire, but they had the lineage and the political connections. The Barons of Crestfall married into the royal family during the founding days of the Empire. Callie herself is directly descended from the ancient Kings of Davor. Callie grew up with a bright mind and a natural gift for speaking and diplomacy. Because of her family's wealth and connections, she received the finest tutors to teach her about magic and the ways of the Imperial court. Callie always found it easy to make friends even when she was young. Because of her father's influence, she remained grounded and in touch with the common people. She was raised as a proper lady and a loyal servant of the Empire. She also was raised to believe in the Great Mana, the god of the Knighthood, who she believes watches over the House of Moraine. Her life changed when she met Rasidar, who was at that time her father's Squire. Over the years that Rasidar was in training, he and Callie grew closer together, and finally became a couple. Callie loves Rasidar, but she often gets frustrated at his inability to understand people in general... and her in specific. At the time Rasidar became a full Knight, Callie entered the Imperial court as a diplomat. Using her family connections and natural talents, she quickly advanced and distinguished herself within the court, finally becoming an Imperial Mediator. Callie continued to serve the Empire, sometimes alone and at other times with Rasidar at her side. The last thing Callie remembers is the year 521. Now Callie has awoken a thousand years later, with the Empire she loved in ashes... HP: 50/50 AR: 5 Mana: 100/100 Speed: 50 Lift: 40 Strength: 4 Agility: 5 Intellect: 10 Endurance: 5 Skills: Read/Write: 5 Spellcraft: 5 Use Swords: 3 Court Etiquette: 5 Spot Hidden: 3 Tutoring: 2 Dancing: 1 Spells: Equipment: Character Notes: - Rasidar's last memory places him in the year 521. Callie is obviously from the same time period.
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Post by janggut on Feb 17, 2006 2:17:08 GMT
FilleCharacter Name: Homm Player Name: janggut Description: Go hereshort description: found on the streets, Homm was raised among beggars & was once part of their secretive guild. after the event where he was a witness to death, his life changed. he retained much of his skills learnt when he was in the beggars guild, but now he's driven forward to a purpose that even he do not understand. guided by whispers, he moved ... . HP: 60 AR: 10 Mana: 30 Speed: 100 Lift: 50 Strength: 5 Agility: 10 Intellect: 3 Endurance: 6 Skills: Stealth - 4 Survival - 4 Use Dagger - 4 Spot Hidden - 4 Haggle - 4 Lip Reading - 4 Spells: NA Equipment: strips of cloth as coverings for hands, feets, knees. also a simple hood with a face cover. none are good enough as armour but serve as simple coverings for warmth & comfort. Throwing Dagger - Amount: 1 a strange looking gold coin (seems to have been designed for something other than use as money. far too intricately patterned to be simple currency) *note* - this one is still under works so please be patient / help me out.
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Post by SilvaShado on Feb 17, 2006 3:27:48 GMT
Here is Will's backup/secondary character:
Character Name: Trayvion Darklis Player Name: Will (Sarah/Silva’s Husband)
Description – A former general, Trayvion now spends his retirement fishing. 6 foot 3 inches tall. Graying around the temples, but still has a full head of dark brown hair. Brown eyes. Wrinkles and creases show his age, 49 years old. He wasn’t a very smart man. His promotion to general was accomplished more by the strength of his arms than the tactics he employed. He was devoted to his king and would have continued as a general if it wasn’t for advisors to the king who saw Trayvion as a threat to their power. Unable to deal with politics, Trayvion was forced into retirement.
HP: 30 AR: 15 (agility+parry) Mana: 10 Speed: 100 Lift: 100
Strength: 10 Agility: 10 (+2 attack) Intellect: 1 Endurance: 3
Skills: Read/Write: 1 Parry: 5 Use Swords: 5 Use Blunt: 4 Use Bow: 4 Tutor: 5
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Post by Konrad Flameheart on Feb 17, 2006 3:41:24 GMT
Character Name: Scimitar Storm Player Name: Konrad
Description – Sim is a tall female (5'11") with long Blonde hair and pale green eyes. She is of slim athletic build and appears to have subtle but toned muscles. If you wish to know anything about her...Ask.
HP: 60 AR: 13 (Agility+Parry) Mana: 40 Speed: 80 Lift: 60
Strength: 6 Agility: 8 (+1 Attack) Intellect: 4 Endurance: 6
Skills:
Use Sword: 5 Parry: 5 Stealth: 4 Find Traps: 3 Tumble: 4 Open Locks: 3
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Post by Shan on Feb 17, 2006 3:47:01 GMT
Character Name: Ashnara Player Name: Shantara Description – Ash's parents made some of the finest bows in the land and were well known for their archery skills. She has been using a bow since she was very young and now her skills rival those of her parents. Growing up in the forest the animals were her friends and playmates. From them she learned the ability to hide and not be seen, to sneak without being noticed, to run swiftly and climb quickly. Her parents were constantly amazed with her ability to communicate with the forest animals. As she grew older she learned to find the hunters' traps and disarm them to protect her animal friends. ( ash as she might be dressed now in awakening - no bow though ) HP: 50 AR: 10 Mana: 50 Speed: 100 Lift: 40 Strength: 4 Agility: 10 Intellect: 5 Endurance: 5 Skills: Stealth: 4 Tumble: 4 Climbing: 3 Tracking: 3 Detect Traps: 4 Use Missle Weapons: 4 Use Dagger: 2 Spells: Equipment: Clothes - pants, shirt, vest, boots Belt 1 pouch with small glass shard wrapped and a light globe 1 pouch - mirror, comb, brush, hair accessories, lipsticks 1 pouch filled with provisions 1 skin filled with ale one white elven magic arrow that she can not get rid of ;D Character Notes: The year is 1537 but the last year Ash remembers is 521.
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Post by Glance A'Lot on Feb 17, 2006 10:32:08 GMT
Character Name: Cedric Player Name: Glance
Description: He is about 35 years, 5'8" tall, athletic build, pale skin, long white hair (including eyebrows), reddish eyes (he is an Albino!), no beard.
Background: Orphan from probably magically adept descendance, raised in a monastery by priests. His Albino condition making him an outsider, but the sparsely lighted monastery suited his susceptibility to sunlight - consequently sees very well in weak light. When his magic abilities awakened he studied and practised 'holy magic' (Healing) but his capabilities and interests outgrew his tutors, and so he left the cloister to wander through the world in search of new forms of magic to learn. His (mostly nightly) travels brought him in contact with a number of mages whose knowledge he absorbed as much as he could. Fire and Light Magic hurt his eyes when used, so he avoids them as much as possible, which naturally led him towards the magic disciplines of Water and Earth - as well as Shadow.
HP: 60 AR: 11 (+1 from bracers) Mana: 20/80 Speed: 70 Lift: 30
Strength: 3 Agility: 7 Intellect: 8 Endurance: 6
Skills: Literacy: 5 Spellcraft: 5 Parry: 3 Use blunt weapon: 4 Tutoring: 3 Survival: 1 Swimming: 1 Listening: 1 Singing: 1
- staff: 3 Attacks, Damage 13
Spells: - Heal - lvl 1 - costs 10 mana, heals 5 Health - Heat Blast - Lvl 1 - costs 10 mana, does 5 Health dam - Cold Blast - Lvl 1 - costs 10 mana, does 5 Health dam - Holy Fire - Lvl 1 - costs 10 mana, does 5 dam to demons/undead
Equipment: - Staff - Atts 2 Dam 4 - bracers (+1 Armour, does not stack with shield armour rating) - poncho - sturdy belt - cloth belt (now worn over his Shouler with pouch attached) - 3 pouches total - glass shard - wide hood - various durable provisions, and ale - shirt - pants - robe - quill and ink - blank paper
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Max
Chaosite
Imagine all the people...
Posts: 610
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Post by Max on Feb 17, 2006 22:00:45 GMT
Character Name: Yairn Player Name: Max
Character Description:
Yairn lived a simple life with his mother for many years. But when his mother died suddenly of a terrible illness Yairn left the town and moved out to the country. There, he had to grow up quickly. He had always been quick on his feet and had managed to manoeuvre around the bustle of town amazingly quickly. In the woods, he honed these skills greatly and learned in the ways of the sword also. Yairn could be a challenge in a fight but he prefers to avoid fighting and use the ways of stealth and sneaking to achieve his goals.
Strength: 6 Agility: 10 Intellect: 3 Endurance: 5
Skills:
Stealth: 4 Survival: 4 Open Locks: 3 Tumble: 3 Detect Traps: 3 Horse riding: 2 Use Bow: 1 Use Swords: 4
HP: 50 AR: 10 Mana: 30 Speed: 100 Lift: 60
Equipment:
Small Club (Atts 2/Dam 2)
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Post by SilvaShado on Feb 18, 2006 23:10:16 GMT
Here's my back-up/secondary character:
Character Name: Gloria Flameheart Player Name: Sarah (Silva)
Description – 20 years old, bright red hair, sparkling grey eyes, 5’9”, muscular for her size, Gloria is the youngest of 12 children of Lord and Lady Flameheart. Hardly the runt of the litter, Gloria was always getting into trouble for doing things that proper young ladies shouldn’t do. Frustrated by her parents’ narrow view of what men and women should do, she always did whatever they didn’t want her to do. That is until they found out and forbade her from doing it. But then she’d just find something else that wasn’t proper and do that. This went on until one of her brothers got tired of the game and just asked her, “If you’re so unhappy, why don’t you just leave?” She did just that. Along her journey she met and befriended Loriana Lightfoot. Loriana’s shy nature made it natural for Gloria to take charge, often getting them into trouble. In many ways, Gloria has become a big sister to Loriana.
HP: 50 AR: 10 (agility+parry) Mana: 50 Speed: 60 Lift: 80
Strength: 8 Agility: 6 (+1 attack) Intellect: 5 Endurance: 5
Skills: Read/Write: 1 SpellCraft: 2 Swimming: 1 Climbing: 1 Stealth: 4 Parry: 4 Open Lock: 2 Listen: 2 Survival: 1 Horse Riding: 1 Use Blunt: 3 Use Stars: 1 Use Axe: 1
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Post by LaFille on Feb 19, 2006 2:59:07 GMT
Character Name: Mahogany Copperhair (Mao) Player Name: LaFille Description – She’s about 5.6 feet tall, has a slim & nervous body. Her tan shows that she spends most of her time outside, and her hair has locks ranging from dark brown to red-blond; that makes her noticable among people but quite melting in the landscape when in the wild. Raised by a druid mother and a ranger father, she inherited of their love and knowledge of nature & balance. Her numerous confrontations with unscrupulous hunters and their helpless victims – not to mention the unavoidable nature’s bites - while following her parents had formed her to healing & first aid as well as to take the best of her environment to defend herself or retreat when there is no choice left. HP: 50 AR: 9 (8+1) Mana: 25/70 Speed: 80 Lift: 40 Strength: 4 Agility: 8 Intellect: 7 Endurance: 5 Skills: Swimming - 1 Climbing - 1 Spellcraft – 2 Read & write - 1 Heal/first aid – 4 Stealth – 1 Parry – 1 Survival – 3 Alchemy - 3 Voice training (imitate creature sounds) – 1 Tracking – 1 Use missile weapons – 3 Use swords – 1 Horse riding - 1 Spells: - Detect Magic lvl 1 - 10 Mana. Will detect any magical items in a five foot radius from the spell's centre. - Heal - lvl 1 - costs 10 mana, heals 5 Health. - Heat Blast - Lvl 1 - costs 10 mana, does 5 Health dam - Cold Blast - Lvl 1 - costs 10 mana, does 5 Health dam - Holy Fire - lvl 1 - costs 5 mana, does 5 dam to Undead or Demons Equipment: - belt - Weak club (attack: 2/r; damage: 2) - 2 pouches - Glass shard - bola - sling - 2 glass globes - 1 pouch with rations & 1 skin with ale - demon teeth - alchemy notes - one of Homm's throwing dagger - Homm's money (5 silver & 11 copper coins) - scroll case containing the original spells that were found - silk underwear -------------------------------------------
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Buffy
Chaosite
Posts: 786
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Post by Buffy on Mar 15, 2006 13:53:40 GMT
Character name: Ciara Sura Player Name: Buff/trix
Description: Ciara is a weaponsmith, sh'es 26 and is about 5 10, she's got brown/blonde messy long hair and is quite muscular. Her family (Sura) are well known throughout the land for being some of the finest Weapon crafters around.
HP: 60 AR: 8 (ag 8) Mana:30 Speed: 80 Lift: 70
Strength: 7 Agility: 8 Intellect:3 Endurance:6
Skills: Create Weapon: 5 Create Armor: 3 Bowyer:5 Stealth: 2 Use Bow: 3 Sword:1 Survival: 2 Swim:2 Climb:1
Equipment:none I guess, apart from clothes!
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Post by nights on Apr 18, 2006 6:03:04 GMT
Player Name/Handle: Nights Character Name: Leim Day’Storm Character Age: 12 years old (memories)/ Appears to be 17-18 years old after awakening Gender: Male Birthplace: Kanarazu Village located in the far east Hair Color: Light Brown almost dirty blond Eye Color: Bright Green Height: 4 foot 6 inches at 12 years old / 5 foot 5 inches after awakening Weight: Race: Asian (well ever equals that in Elliot’s world) Avatar: Weaknesses: Leim has little patience for waiting or following orders. Leim also has trust issues having never been treated well by people. Leim is often too eager to rush in to danger to prove him self and to be acknowledge by those around him. Skills: Leim is knows the basic lore of his village and is train in the basic skills of a young ninja to be. Handedness: Right Family: Leim was orphan as a baby. But the names of his parents are know to the village elders and are kept a secret. Occupation: Student/Trainee Ninja Character Interests: Prank, Fried noodles, Peeking on girls, Training and trying to find his proper place in the world. Personality: Leim is childish and a hot head. While he is a good nature person he often acts out negatively to gain attention. Leim is fiercely proud and often prefer to do things his self. Leim tho is loyal and if someone is kind to him even slightly he will defend them with his last breath. Leim is also has no sense of fear which most time seems to make him quite reckless. Worst Secret: Has peeked on every woman in his village. (Even the old ugly ones) Character Goals: Leim goal is to some day be acknowledge by his village and the world as the greatest warrior to ever live. Character Background: Leim was born in Kanarazu Village the same day that its greatest hero died. Seto of the Wildflame sacrifice himself to destroy a demon that had be destroying the countryside. While Seto gave his life a young woman who was taint at birth by the touch of the Crimson Knights gave birth to a healthy baby boy but died in exchange. The village elders knew of this taint and debated weather to kill the small baby to protect the village from the possible darkness with in it. The only thing saving the child was that he was also the son of Seto who just gave his life for them all. To kill the child would dishonor Seto in the after life as well as the village. So the village elders all agree to hide the truth of the child origins from it. They would then raise him as an orphan and deal with the child once it became a adult. The elders made all in the village swear an oath to never tell the child of what it was. The elders gave the child the name Leim after the village founder and gave it the rework sire name of the mother. Leim grew up alone in the village the parents keeping their children far from him. Leim grew aware that he was almost hated by all that live in the village. The fact often anger him and Leim would act out threw pranks or vandalizing the village. Leim try hard often to be acknowledge in his life but only received anger or violence because of it. Leim would do well in school and the teachers would stare at him with anger and disgust. Leim would act out and would a punishment far to harsher for the crime. Leim decide finally that the only way to ever be treat with any respect or to be acknowledge positively in any matter would, involved him becoming so great that no one could denied him. Leim started studying the village greatest heroes. One village hero stood out above all the others and that was Seto of the Wild Flame. Leim learn Seto was an orphan and was respected due all his great power. Leim knew if he could be like Seto he would be respect by everyone. Leim believes all the hatred and mistreatment was due him being a half breed called a Luk Kreung a term meaning half child. He is neither of the east or the west Leim see himself becoming Kage will also give himself the power to change his homeland view these children. ==================== Stats: HP: 50 AR: 8 Mana: 60 Speed: 80 Lift: 50 Strength: 5 Agility: 8 Intellect: 6 Endurance: 5 Skills: Climbing: 2 Open Locks: 3 Parry: 3 Use staves: 4 Stealth: 3 Tumble: 2 Read/Write: 3 Tracking: 2 Use throwing weapons: 2 Spells: Equipment: Tunic Pants Crude Glass Knives Pouch of Glass bits Pouch of Glass Dust Silver Dagger +1 to DAM Wraps around hands and feet Bag containing 12 silver coins, 10 gold coins and 17 copper coins. Bag number two cotaining 13 silver ones and 27 copper Several hatpins hid threw out his tunic. Red Ribbin tied around his right arm. Throwing Dagger up right sleeve Mirror of Souls "The Truth" notes
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Post by nights on Jun 4, 2006 6:00:00 GMT
Back-up or second character
Player Name/Handle: Nights
Character Name: Nathaniel Tasania
Character Age: 25 years old pre-awakening / 19 years old post awakening
Gender: Male
Birthplace: Wayward’s Traveling Circus
Hair Color: Black
Eye Color: Bright Blue
Height: 6 foot 2
Weight: 210 lbs
Race: Human
Nationality: Devorian
Avatar: (if you have one, micro or pic)
Weaknesses: Nate has a weakness for pretty girls and all their trappings. Nate also has a strong sense of justice which leads to him often diving in over head to right wrongs.
Skills: Nate is a former circus performer and has knowledge that would be implied at that life.
Family: Richard Tasania (father) Jess Tasania (mother) Darien Blackstone (Master Adoptive Father)
Occupation: Sentinel/Circus Acrobat
Character Interests: Girls, Training, Traveling, Chess, and showing off.
Personality: Nate is flirt and a bit of a show off at times but knows there is a time and place for such things. Nate tends to talk his enemies to death getting them to lose focus and attack less precision. Nate seem to enjoy meeting new people and learning their stories and helping when he can.
Worst Secret: Blames himself for the death of his master to a bandit he refuse to out kill in a earlier conflict.
Character Goals: To bring peace to the outer lands and avenge his masters death.
Character Background:
Nathaniel was born to a family who was latest installment of circus performers. Nate was raised in the later days after the Demon Wars when times were hard for all. But Nate only knew love and happiness from his parents. They taught him to easies the suffering of others threw jokes songs and performing in the outland villages that were still recovering from the after effects of the war.
His life was a simple and happy one till he was nine years old and his world was destroy by bandits who saw this time of turmoil as chance to forge their own empires and struck down the circus he lived in and killing his parents.
Nate was spared when a traveling warrior name Darien Blackstone came to his rescue. Darien was a warrior who wish to peace to the outlands that were so far out the reach and protection of the great cities. Nate not having any else beg the man to teach him how t fight so he could prevent his personal tragedy from happening to others. After much protesting on Darien part he finally agree to train the boy.
Nate became a very capable warrior as the years pass him by and he grew in to a man. He was a very capable solo fighter but he seem to prefer the company companions in his battles.
============== HP: 60 AR: 9 Mana: 60 Speed: 60 Lift: 60
Strength: 6 Agility: 6 Intellect: 6 Endurance: 6
Skills: Read/Write -2 Swimming - 1 Climbing -2 Spellcraft-2 Parry -3 Use Sword-5 Spot Hidden-2 Find/Disable Traps -2 Tumble -2 Open Locks -1 Playing Flute -1 Horse Riding -1
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rythok
Newbie
"The past is gone, it cannot be undone. The future is here, our fate is drawing near"
Posts: 46
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Post by rythok on Jun 14, 2006 1:00:11 GMT
Character name: Garridan Stalrous Player name: Rythok (You can call me Frank too!)
Description: Garridan was a soldier, the tall and bulky kind of soldier. Though he is much more passionate than he looks, as he cares a lot about his homeland, which is why he's fighting for it. When he's not fighting or teaching others how to fight, he draws pictures of his family and plays drums. This man with long red hair and grey eyes is probably one of the nicest soldier types you'll meet.
HP: 70/70 AR: 5 (no equipment) Mana: 50/50 Speed: 50 Lift:70
Strength: 7 Agility: 5 Intelligence: 5 Endurance: 7
Skills: Use Polearms 5 Read/Write 2 Parry 5 Horse Riding 3 Play Drums 3 Cooking 1 Tutoring 3 Drawing 2
spells: none, Garridan has never been a fan of magic.
Equipement: Boxers, with cute little hearts on 'em.
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Post by SilvaShado on Jun 14, 2006 6:50:48 GMT
Another possible Back-up character:
Character Name: Jacqueline Jaylor Nicknames: Jack or JJ Player Name: Silva Shado
Description – Jack is a tomboy, curious, and mischievous. 24 years old, she has short black hair and sparkling green eyes. Slim and tall, she stands at 5'10" with a mere 120 lbs to her. She grew up as the village gopher. No family, yet everyone watched out for her. She took to exploring the forest and plains nearby. She’d often act as a patrol, to keep the village safe. Never taking a direct approach, she’d set traps for hunters and bandits. She’d often go out for weeks, sometimes months before returning. And she’d always bring something back from the bandits/hunters.
She’s well liked and likes others, but still keeps her distance. Always a bright smile on her face and an amused twinkle in her eyes, she doesn’t let things bother – don’t sweat the small stuff, it’s all small stuff. Average in strength, intelligence and endurance, she is usually unmatched in speed and agility. And that trait has saved her countless times from the dangers of the world.
Growing up the way she did, she's protective of others, feeling that it's her job, her duty, to keep people safe and informed of dangers. She's always ready to lend a helping hand or bring a smile to someone's face.
One thing she is always searching for is a place to call home. It's the only thing she feels sad about and wants to find one day.
She hates bullies. Anyone who will push around or prey upon those who are weaker. She's always done whatever she can to stop them.
When nervous, she plays with her daggers, which has lead to accidents, lots of whittling and clean fingernails.
HP: 50 AR: 9 Mana: 50 Speed: 90 Lift: 50
Strength: 5 Agility: 9 (+1 attack) Intellect: 5 Endurance: 5
Skills: Spot Hidden: 4 Stealth: 4 Open Locks: 4 Find/Disable Traps: 4 Survival: 2 Listen: 2 Tracking: 2 Use Daggers: 2
Spells:
Equipment: black pants, shirt and boots. Brown vest.
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Misty
Apprentice
Posts: 156
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Post by Misty on Jun 14, 2006 23:32:22 GMT
Character Name: Alexis Pherde
Player Name: Days (or Misty since Nights has no sense of humor)
Description – Alexis hailed from a small country to the north of Davor. She was abandon on the steps of a convent devoted to the Order of Serenity during a plague that swept the country. Her birth parents were believed to been claimed by the plague.
The girl was raised in by to convent, taught to read, write and the art of manna. Alexis was built for a life of calm serenity, she wanted excitement and adventure but there was little to be found at the convent. For a bit of excitement she began to play and explore the catacombs beneath the convent. One day while exploring she happen upon two sisters of the order talking about the great plague. While eaves dropping she found out that the order of Serenity was responsible for the plague, they called it to cleanse the darkness consuming the country.
Alexis felt betrayed and angry to find out the sisters were responsible for her being an orphan and couldn’t understand why they thought so many senseless death to be cleansing. That night she ran away from the convent and turned her backs on the gods for allowing something so wrong to be done in their names.
She was always a fast learner and learned quickly what it took to survive on her own. Women of her country who didn’t serve the Order of Serenity were treated like dirt, so Alexis took to disguising herself as boy and calling herself Lex.
As Lex she became a thief, stealing what she needed from whoever had it available. The young thief soon had small band of young unwanted children following her, many of them also orphaned by the plague. Very few of her gang knew her to be a girl. Lex decided that her gang would do better if they go south to Davor, believing they could do better out of the eye of the Order.
Alexis is a thin willowy sixteen-year-old girl with short bright red hair and blue eyes. Below her left eyes she used to be a scar and on her right wrist the mark of Serenity.
HP: 50 AR: Mana: 70 Speed: 70 Lift: 50
Strength: 5 Agility: 7 Intellect: 7 Endurance: 5
Skills:
Swimming - 1 Climbing -1 Read/Write -1 Spellcraft - 1 Stealth - 4 Parry - 3 Tumble - 3 Open Locks - 5 Weapon Daggers-2 Spot Hidden -3
Spells:
Equipment:
Clothes: Undergarments and bed sheet ripped into bandages to bind down her breast, tunic, trousers and sandals.
Various hair and hat pins.
Cup: Plain and Wooden, matches plate.
Plate: Plain and Wooden, matches cup.
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Post by sps1000 on Jun 19, 2006 4:44:03 GMT
Character Name: Reynold Jecht the first or Reyjecht for short Player Name: SPS1000
Description – dark hair and blue eyes and prematurely balding, Reyjecht has an air of calmness about him as he is a former priest, and current Rogue Cleric. He was exiled from his church at the age of 50 after he attempted to kill his local Bishop because he thought he was a vampire. He is now 75 and would've been nearing the last days of his life if he hadn't de-aged and awoke a hundred years later. Not remembering the 25 years of his life he spent in exile only the feelings of oldness in his joints despite being fit as a fiddle. He remembers the demon war but is unsure of what he remembers after his exile (note: Done this way until I find out the exact era of the Demon War).
HP: 40 AR: 10 Mana: 90 Speed: 80 Lift: 30
Strength: 3 Agility: 8 Intellect: 9 Endurance: 4
Skills: Read/Write: 5 cooking: 4 Spellcraft: 5 Parry: 2 Use Blunt Weapon: 5 Swimming: 1 Listen: 2
Spells:
Equipment:
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Post by Elliot Kane on Aug 16, 2006 16:23:20 GMT
Unstickied as no longer in use.
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